HAPPY NEW YEAH YUEA PPHERPEPPY HEPPY YERA N L :))))))))
HEAPPY :))) hapy : D
Dec 31, 2025
Dec 27, 2025
Dec 26, 2025
Happy three year anniversary!
Well! It has been another year!
I seriously can't believe it's been THREE WHOLE YEARS since I started this!
But, instead of having a short speech here, I've decided to treat you with an AUDIO SPEECH.
DEVELOPER COMMENTARY (GOONED@CRIB)
The two geniuses explain behind the scenes of the project as well as concept art/mechanics.
Dec 25, 2025
Fast travel (GOONED@CRIB)
Before hard mode started coding, while we were still in the brainstorming phase, I suggested a fast travel monitor that would pop up to indicate the new rooms. However, quickly after coding more than half of the roster and mechanics, we realised that fast travel wouldn't be needed and that it would make the game too easy. The frantic room turning makes the chaos better!
Chromanose Sprite (GOONED@CRIB)
Those portraits i posted previously? Those were his rejected designs, this is the design we ended up using!
Dec 21, 2025
I GOONED AT MY GRANDMAS CRIB AT 2 AM WHILE MY MOM WASNT WATCHING || RELEASED!!!!
a modern take on the classic fnaf formula
4 months in the making
Dec 13, 2025
I GOONED AT MY GRANDMA'S CRIB AT 2 AM WHILE MY MOM WASNT WATCHING || RELEASE DATE TRAILER
You will experience peak fiction soon.
(First half of trailer edited by me)
Nov 19, 2025
shot.clip
date says august this year, i think this was while i was in my TWEWY phase judging by the abstract entity designs.
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